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ENTCS
2008
110views more  ENTCS 2008»
13 years 8 months ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...
SOSE
2006
IEEE
14 years 1 months ago
Service Oriented Evolutions and Analyses of Design Patterns
The globalization of software development helps to reduce business cost by outsourcing software design and development tasks. However, it also poses new challenges on the collabor...
Jing Dong, Sheng Yang, Dushyant S. Lad, Yongtao Su...
LWA
2008
13 years 9 months ago
Rule-Based Information Extraction for Structured Data Acquisition using TextMarker
Information extraction is concerned with the location of specific items in (unstructured) textual documents, e.g., being applied for the acquisition of structured data. Then, the ...
Martin Atzmüller, Peter Klügl, Frank Pup...
ICSE
2008
IEEE-ACM
14 years 8 months ago
Answering conceptual queries with Ferret
Programmers seek to answer questions as they investigate the functioning of a software system, such as "which execution path is being taken in this case?" Programmers at...
Brian de Alwis, Gail C. Murphy
SIGGRAPH
2010
ACM
14 years 13 days ago
Real-time lens blur effects and focus control
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel