—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Group action recognition is a challenging task in computer vision due to the large complexity induced by multiple motion patterns. This paper aims at analyzing group actions in vid...
— We present a new approach to path planning for flexible wires. We introduce a method for computing stable configurations of a wire subject to manipulation constraints. These ...
We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a sing...
The limitations of estimating structure from either stereo or motion alone can be addressed by the use of stereo image sequences; however, many existing techniques for processing ...