In this paper we focus on the estimation of the 3D Euclidean shape and motion of a non-rigid object which is moving rigidly while deforming and is observed by a perspective camera...
Alessio Del Bue, Lourdes de Agapito, Xavier Llad&o...
In factorization approaches to nonrigid structure from
motion, the 3D shape of a deforming object is usually modeled
as a linear combination of a small number of basis
shapes. T...
In this article we propose a method for estimating the camera motion from a video-sequence acquired in the presence of general 3D structures. Solutions to this problem are commonl...
We propose to construct a 3D linear image basis which spans an image space of arbitrary illumination conditions, from images of a moving object observed under a static lighting con...
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...