This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
This paper gives an overview of two middleware systems that have been developed over the last 6 years to address the challenges involved in developing parallel and distributed imp...
Scheduling large amounts of tasks in distributed computing platforms composed of millions of nodes is a challenging goal, even more in a fully decentralized way and with low overhe...
Abstract. We propose an algorithm for recursive estimation of structure and motion in rigid body perspective dynamic systems, based on the novel concept of continuous-differential ...
This paper discusses the process of building an environment where large-scale, complex, scientific analysis can be scheduled onto a heterogeneous collection of computational and s...
Ewa Deelman, Scott Callaghan, Edward Field, Hunter...