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JOOP
1998
98views more  JOOP 1998»
13 years 8 months ago
Design Patterns as Language Constructs
Design patterns have proven to be very useful for the design of object-oriented systems. The power of design patterns stems from their ability to provide generic solutions to reap...
Jan Bosch
GAMEON
2000
13 years 10 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ICFEM
2009
Springer
14 years 3 months ago
Combining Static Model Checking with Dynamic Enforcement Using the Statecall Policy Language
Internet protocols encapsulate a significant amount of state, making implementing the host software complex. In this paper, we define the Statecall Policy Language (SPL) which pr...
Anil Madhavapeddy
PPSN
1994
Springer
14 years 1 months ago
RPL2: A Language and Parallel Framework for Evolutionary Computing
The Reproductive Plan Language 2 (RPL2) is an extensible interpreted language for writing and using evolutionary computing programs. It supports arbitrary genetic representations,...
Patrick D. Surry, Nicholas J. Radcliffe
WOLLIC
2007
Springer
14 years 3 months ago
Symmetries in Natural Language Syntax and Semantics: The Lambek-Grishin Calculus
In this paper, we explore the Lambek-Grishin calculus LG: a symmetric version of categorial grammar based on the generalizations of Lambek calculus studied in Grishin [1]. The voca...
Michael Moortgat