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ECCV
2004
Springer
14 years 9 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
CW
2004
IEEE
13 years 11 months ago
3D Character Model Creation from Cel Animation
When creating a cel animation, the animators often use 3D character models to add some effects on the character or to generate intermediate images between the key frames. However,...
Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita
IROS
2007
IEEE
171views Robotics» more  IROS 2007»
14 years 2 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
CVPR
2007
IEEE
14 years 2 months ago
Map-Enhanced UAV Image Sequence Registration and Synchronization of Multiple Image Sequences
Registering consecutive images from an airborne sensor into a mosaic is an essential tool for image analysts. Strictly local methods tend to accumulate errors, resulting in distor...
Yuping Lin, Gérard G. Medioni
ICIP
2008
IEEE
14 years 9 months ago
Live video object tracking and segmentation using graph cuts
Graph cuts have proven to be powerful tools in image segmentation. Previous graph cut research has proposed methods for cutting across large graphs constructed from multiple layer...
Zachary A. Garrett, Hideo Saito