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VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 9 months ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
GECCO
2010
Springer
154views Optimization» more  GECCO 2010»
15 years 9 months ago
Evolutionary learning in networked multi-agent organizations
This study proposes a simple computational model of evolutionary learning in organizations informed by genetic algorithms. Agents who interact only with neighboring partners seek ...
Jae-Woo Kim
SIGGRAPH
2010
ACM
15 years 9 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
RT
1999
Springer
15 years 8 months ago
Face Cluster Radiosity
Abstract. An algorithm for simulating diffuse interreflection in complex three dimensional scenes is described. It combines techniques from hierarchical radiosity and multiresolut...
Andrew J. Willmott, Paul S. Heckbert, Michael Garl...
SOFSEM
1999
Springer
15 years 8 months ago
Coherent Concepts, Robust Learning
We study learning scenarios in which multiple learners are involved and “nature” imposes some constraints that force the predictions of these learners to behave coherently. Thi...
Dan Roth, Dmitry Zelenko