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ATAL
2009
Springer
14 years 2 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
HICSS
2008
IEEE
113views Biometrics» more  HICSS 2008»
14 years 2 months ago
Distributed Innovation in Classes of Networks
Rapid developments in digital technologies have brought to force new challenges in innovation. In this paper, we propose a taxonomic framework of innovation networks in order to i...
Youngjin Yoo, Kalle Lyytinen, Richard J. Boland Jr...
ICCS
2007
Springer
14 years 1 months ago
High Quality Surface Mesh Generation for Multi-physics Bio-medical Simulations
Abstract. Manual surface reconstruction is still an everyday practice in applications involving complex irregular domains necessary for modeling biological systems. Rapid developme...
Dominik Szczerba, Robert H. P. McGregor, Gá...
HRI
2006
ACM
14 years 1 months ago
Interaction debugging: an integral approach to analyze human-robot interaction
Along with the development of interactive robots, controlled experiments and field trials are regularly conducted to stage human-robot interaction. Experience in this field has sh...
Tijn Kooijmans, Takayuki Kanda, Christoph Bartneck...
CHI
2004
ACM
14 years 29 days ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...