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IEEEPACT
2009
IEEE
14 years 2 months ago
Flextream: Adaptive Compilation of Streaming Applications for Heterogeneous Architectures
Increasing demand for performance and efficiency has driven the computer industry toward multicore systems. These systems have become the industry standard in almost all segments...
Amir Hormati, Yoonseo Choi, Manjunath Kudlur, Rodr...
CVPR
2007
IEEE
14 years 1 months ago
A Graph Reduction Method for 2D Snake Problems
Energy-minimizing active contour models (snakes) have been proposed for solving many computer vision problems such as object segmentation, surface reconstruction, and object track...
Jianhua Yan, Keqi Zhang, Chengcui Zhang, Shu-Ching...
ECCV
2006
Springer
14 years 9 months ago
An Integral Solution to Surface Evolution PDEs Via Geo-cuts
We introduce a new approach to modelling gradient flows of contours and surfaces. While standard variational methods (e.g. level sets) compute local interface motion in a different...
Yuri Boykov, Vladimir Kolmogorov, Daniel Cremers, ...
OSDI
2008
ACM
14 years 7 months ago
Delivering Energy Proportionality with Non Energy-Proportional Systems - Optimizing the Ensemble
: ? Delivering Energy Proportionality with Non Energy-Proportional Systems-Optimizing the Ensemble Niraj Tolia, Zhikui Wang, Manish Marwah, Cullen Bash, Parthasarathy Ranganathan, ...
Niraj Tolia, Zhikui Wang, Manish Marwah, Cullen Ba...
EGH
2003
Springer
14 years 24 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons