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HCI
2007
13 years 11 months ago
Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty
In pursuing the ultimate goal of enabling intelligent conversation with a virtual human, two key challenges are selecting nonverbal behaviors to implement and realizing those behav...
Insuk Oh, Matthew Stone
ASM
2008
ASM
13 years 11 months ago
Using EventB to Create a Virtual Machine Instruction Set Architecture
A Virtual Machine (VM) is a program running on a conventional microprocessor that emulates the binary instruction set, registers, and memory space of an idealized computing machine...
Stephen Wright
AFRIGRAPH
2001
ACM
14 years 1 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
ACE
2004
184views Education» more  ACE 2004»
13 years 11 months ago
From Informal to Formal: Creating the Australasian Computing Education Community
The advent of Web technology has enabled new ways in which groups of people may interact, leading to the development of online communities. In an academic environment these virtua...
Judy Sheard, Angela Carbone
BILDMED
2008
151views Algorithms» more  BILDMED 2008»
13 years 11 months ago
Creating a Vision Channel for Observing Deep-Seated Anatomy in Medical Augmented Reality
The intent of medical Augmented Reality (AR) is to augment the surgeon's real view on the patient with the patient's interior anatomy resulting from a suitable visualizat...
Felix Wimmer, Christoph Bichlmeier, Sandro Michael...