The relevance of distributed virtual environments (DVE) and interactive 3D worlds for entertaining and commercial purposes is steadily increasing. DVEs are typically implemented a...
The problem of enforcing bounded-time 2-phase recovery in real-time programs is often necessitated by conflict between faulttolerance requirements and timing constraints. In this ...
This paper introduces an analysis technique, commutativity analysis, for automatically parallelizing computations that manipulate dynamic, pointer-based data structures. Commutati...
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
To understand the principles of information processing in the brain, we depend on models with more than 105 neurons and 109 connections. These networks can be described as graphs o...
Hans E. Plesser, Jochen M. Eppler, Abigail Morriso...