In this work we examine nine different sources for user similarity as reflected by activity in social media applications. We suggest a classification of these sources into three c...
Ido Guy, Michal Jacovi, Adam Perer, Inbal Ronen, E...
This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations i...
Abstract— Most large-scale public environments provide direction signs to facilitate the orientation for humans and to find their way to a goal location in the environment. Thus...
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
This paper presents the benefits of using a generic FPGA tool set developed at the university of Brest for programming virtual FPGA structures. From a high level FPGA description,...