We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
—In this paper, we study how a humanoid robot can learn affordance relations in his environment through its own interactions in an unsupervised way. Specifically, we developed a...
Baris Akgun, Nilgun Dag, Tahir Bilal, Ilkay Atil, ...
Early primitive animals with simple feed-forward neuronal circuits were limited to reactive behavior. Through evolution, they were gradually equipped with memory and became able t...
Search engine switching describes the voluntarily transition from one Web search engine to another. In this paper we present a study of search engine switching behavior that combi...
In this paper we address the problem of automatically deriving vocabularies of motion modules from human motion data, taking advantage of the underlying spatio-temporal structure ...