Abstract. We describe a new method for representing human movement compactly, in terms of a linear superimposition of simpler movements termed primitives. This method is a part of ...
In order to build a data structure that is extensible and reusable, it is necessary to decouple the intrinsic and primitive behavior of the structure from the application specific...
This paper presents a Petri net-based hierarchical architecture for multiple Unmanned Aerial Vehicle (UAV) simulations in order to facilitate rapid prototyping via visual modeling...
Dianxiang Xu, Priti Borse, Ken Grigsby, Kendall E....
Mobile robots must cope with uncertainty from many sources along the path from interpreting raw sensor inputs to behavior selection to execution of the resulting primitive actions...
Peter Stone, Mohan Sridharan, Daniel Stronger, Gre...
This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the re...