This paper unifies two recent strands of research in multiagent system design. One, commitments are widely recognized as capturing important aspects of interactions among agents,...
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
odel of Embodiment on Abstract Systems: from Hierarchy to Heterarchy Kohei Nakajima, Soya Shinkai, Takashi Ikegami A Behavior-Based Model of the Hydra, Phylum Cnidaria Malin Aktius...
This paper introduces a new language model, Coqa, for deeply embedding concurrent programming into objects. Every program written in our language has the desirable behaviors of ato...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...