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SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
14 years 2 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
ICSM
2009
IEEE
14 years 2 months ago
Maintenance and agile development: Challenges, opportunities and future directions
Software entropy is a phenomenon where repeated changes gradually degrade the structure of the system, making it hard to understand and maintain. This phenomenon imposes challenge...
Geir Kjetil Hanssen, Aiko Fallas Yamashita, Reidar...
HICSS
2008
IEEE
113views Biometrics» more  HICSS 2008»
14 years 2 months ago
Development and Validation of Scales to Measure the Strategic Potential of IT-Enabled Resources: A Resource-Based Approach
This paper describes the development of reliable and valid scales for assessing the strategic potential of IT-enabled resources. Following to the resource-based view of the firm (...
Saggi Nevo, Michael R. Wade
EUROMICRO
2003
IEEE
14 years 1 months ago
Drivers and inhibitors to the development of a software component industry
The idea of component based software systems has a long tradition in the field of software engineering. Component markets have been an integral part of this idea. However, such ma...
Heiko Hahn, Klaus Turowski
DSRT
2002
IEEE
14 years 20 days ago
Nautilus - The Environment for Training and Testing
The paper describes an experimental web-based environment for teaching and testing. The application named Nautilus has been developed using Virtual Reality Modeling Language (VRML...
Jiri Chludil, Jiri Zara