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» Fully generated scripted dialogue for embodied agents
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SGAI
2007
Springer
14 years 2 months ago
Dynamic Rule Mining for Argumentation Based Systems
Argumentation has proved to be a very influential reasoning mechanism particularly in the context of multi agent systems. In this paper we introduce PADUA (Protocol for Argumenta...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
EACL
2003
ACL Anthology
13 years 10 months ago
A Flexible Pragmatics-Driven Language Generator for Animated Agents
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation module. The MNLG is deployed as part of the NECA system which generates dialogues be...
Paul Piwek
ATAL
2003
Springer
14 years 1 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
EACL
2006
ACL Anthology
13 years 10 months ago
Data-Driven Generation of Emphatic Facial Displays
We describe an implementation of datadriven selection of emphatic facial displays for an embodied conversational agent in a dialogue system. A corpus of sentences in the domain of...
Mary Ellen Foster, Jon Oberlander
ACL
2001
13 years 10 months ago
Non-Verbal Cues for Discourse Structure
This paper addresses the issue of designing embodied conversational agents that exhibit appropriate posture shifts during dialogues with human users. Previous research has noted t...
Justine Cassell, Yukiko I. Nakano, Timothy W. Bick...