Argumentation has proved to be a very influential reasoning mechanism particularly in the context of multi agent systems. In this paper we introduce PADUA (Protocol for Argumenta...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation module. The MNLG is deployed as part of the NECA system which generates dialogues be...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
We describe an implementation of datadriven selection of emphatic facial displays for an embodied conversational agent in a dialogue system. A corpus of sentences in the domain of...
This paper addresses the issue of designing embodied conversational agents that exhibit appropriate posture shifts during dialogues with human users. Previous research has noted t...
Justine Cassell, Yukiko I. Nakano, Timothy W. Bick...