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VISSYM
2007
13 years 10 months ago
Subdivision Volume Splatting
Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...
CGF
2008
149views more  CGF 2008»
13 years 8 months ago
Image-based Aging Using Evolutionary Computing
Aging has considerable visual effects on the human face and is difficult to simulate using a universally-applicable global model. In this paper, we focus on the hypothesis that th...
Daniel Hubball, Min Chen, Phil W. Grant
FOCM
2008
100views more  FOCM 2008»
13 years 7 months ago
Meshfree Thinning of 3D Point Clouds
An efficient data reduction scheme for the simplification of a surface given by a large set X of 3D point-samples is proposed. The data reduction relies on a recursive point remov...
Nira Dyn, Armin Iske, Holger Wendland
CVGIP
2006
138views more  CVGIP 2006»
13 years 7 months ago
Animal gaits from video: Comparative studies
We present a method for animating 3D models of animals from existing live video sequences such as wild life documentaries. Videos are first segmented into binary images on which p...
Laurent Favreau, Lionel Revéret, Christine ...
JGTOOLS
2007
119views more  JGTOOLS 2007»
13 years 7 months ago
PB-FFD: A Point-Based Technique for Free-Form Deformation
This paper presents PB-FFD, a novel, interactive, point-based technique for performing free-form deformation of polygonal meshes. First, a volumetric deformation space is de ned a...
Kevin T. McDonnell, Hong Qin