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ICCS
2005
Springer
14 years 1 months ago
High-Fidelity Simulation of Large-Scale Structures
Active structures capable of responding to external stimulii represent the emerging frontier in structural design. Robust and real-time sensing, control, and actuation pose fundame...
Christoph Hoffmann, Ahmed H. Sameh, Ananth Grama
WSC
2008
13 years 9 months ago
A methodology for unit testing actors in proprietary discrete event based simulations
CT This paper presents a dependency injection based, unit testing methodology for unit testing components, or actors, involved in discrete event based computer network simulation v...
Mark E. Coyne, Scott R. Graham, Kenneth M. Hopkins...
ATAL
2008
Springer
13 years 9 months ago
Reusing models in multi-agent simulation with software components
on models are abstract representations of systems one wants to study through computer simulation. In multiagent based simulation, such models usually represent agents and their re...
Paulo Salem da Silva, Ana Cristina Vieira de Melo
HAPTICS
2005
IEEE
14 years 1 months ago
Fundamental Limits in the Rendering of Virtual Haptic Textures
We discuss the properties of force-feedback haptic simulation systems that fundamentally limit the re-creation of periodic gratings, and hence, of any texture. These include sampl...
Gianni Campion, Vincent Hayward
ISI
2004
Springer
14 years 26 days ago
Aligning Simulation Models of Smallpox Outbreaks
We aligned two fundamentally different models of smallpox transmission after a bioterrorist attack: A location-explicit multi-agent model (BioWar) and the conventional epidemiologi...
Li-Chiou Chen, Boris Kaminsky, Tiffany Tummino, Ka...