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» Fusing Animals and Humans
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HUMO
2000
Springer
13 years 11 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
HUMO
2000
Springer
13 years 11 months ago
Specialized Mappings and the Estimation of Human Body Pose from a Single Image
We present an approach for recovering articulated body pose from single monocular images using the Specialized Mappings Architecture (SMA), a non-linear supervised learning archit...
Rómer Rosales, Stan Sclaroff
CGF
1999
120views more  CGF 1999»
13 years 7 months ago
An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context
In this paper, we outline the creation of an Informed Environment, dedicated to urban life simulation.We propose methods and tools for creating and providing the information neces...
Nathalie Farenc, Ronan Boulic, Daniel Thalmann
TSD
2005
Springer
14 years 1 months ago
The Role of Speech in Multimodal Human-Computer Interaction
Abstract. Natural audio-visual interface between human user and machine requires understanding of user’s audio-visual commands. This does not necessarily require full speech and ...
Hynek Hermansky, Petr Fousek, Mikko Lehtonen
AGENTS
2001
Springer
14 years 3 days ago
Social role awareness in animated agents
This paper promotes social role awareness as a desirable capability of animated agents, that are by now strong affective reasoners, but otherwise often lack the social competence ...
Helmut Prendinger, Mitsuru Ishizuka