We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and an...
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Human stereo vision works by fusing a pair of perspective images with a purely horizontal parallax. Recent developments suggest that very few varieties of multiperspective stereo p...
Understanding hand and body gestures is a part of a wide spectrum of current research in computer vision and Human-Computer Interaction. A part of this can be the recognition of m...
Being able to animate a speech production model with articulatory data would open applications in many domains. In this paper, we first consider the problem of acquiring articula...
M. Aron, Asterios Toutios, M.-O. Berger, E. Kerrie...