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HAPTICS
2005
IEEE
14 years 1 months ago
Getting in Touch with a Cognitive Character
We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and an...
Torsten Bierz, Peter Dannenmann, Kai Hergenrö...
CORR
2007
Springer
170views Education» more  CORR 2007»
13 years 7 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat

Publication
319views
14 years 1 months ago
Epsilon Stereo Pairs
Human stereo vision works by fusing a pair of perspective images with a purely horizontal parallax. Recent developments suggest that very few varieties of multiperspective stereo p...
Yuanyuan Ding and Jingyi Yu
FGR
2004
IEEE
135views Biometrics» more  FGR 2004»
13 years 11 months ago
Bayesian Fusion of Hidden Markov Models for Understanding Bimanual Movements
Understanding hand and body gestures is a part of a wide spectrum of current research in computer vision and Human-Computer Interaction. A part of this can be the recognition of m...
Atid Shamaie, Alistair Sutherland
ICASSP
2009
IEEE
14 years 2 months ago
Registration of multimodal data for estimating the parameters of an articulatory model
Being able to animate a speech production model with articulatory data would open applications in many domains. In this paper, we first consider the problem of acquiring articula...
M. Aron, Asterios Toutios, M.-O. Berger, E. Kerrie...