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CHI
2009
ACM
14 years 2 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
ICRA
2007
IEEE
148views Robotics» more  ICRA 2007»
14 years 2 months ago
Seamless Execution of Action Sequences
— One of the most notable and recognizable features of robot motion is the abrupt transitions between actions in action sequences. In contrast, humans and animals perform sequenc...
Freek Stulp, Wolfram Koska, Alexis Maldonado, Mich...
COSIT
2007
Springer
114views GIS» more  COSIT 2007»
14 years 1 months ago
Spatial Information Extraction for Cognitive Mapping with a Mobile Robot
When animals (including humans) first explore a new environment, what they remember is fragmentary knowledge about the places visited. Yet, they have to use such fragmentary knowl...
Jochen Schmidt, Chee K. Wong, Wai K. Yeap
ACMACE
2006
ACM
14 years 1 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
ACMACE
2005
ACM
14 years 1 months ago
An extensible platform for interactive, entertaining social experiences with an animatronic character
The fields of human-robot interaction and entertainment robotics are truly interdisciplinary, combining the best of computer science, psychology, and mechanical engineering. Howe...
Sabrina A. Haskell, Andrew Hosmer, Eugenia Leu