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HPDC
1998
IEEE
13 years 11 months ago
High-Speed, Wide Area, Data Intensive Computing: A Ten Year Retrospective
Modern scientific computing involves organizing, moving, visualizing, and analyzing massive amounts of data from around the world, as well as employing largescale computation. The...
William E. Johnston
USAB
2010
13 years 5 months ago
Exploring the Possibilities of Body Motion Data for Human Computer Interaction Research
Abstract. The ability to move is an important characteristic of the human condition and an important aspect for interactive settings. The role of body movement however was not addr...
Johann Schrammel, Lucas Paletta, Manfred Tscheligi
CSE
2009
IEEE
14 years 2 months ago
Sensor-Based Feedback Systems in Organizational Computing
—Radical change is needed in today’s organizations. While e-mail, instant messaging, wikis, prediction markets, and the like have proliferated across myriad sectors, the fundam...
Taemie Kim, Daniel Olguin Olguin, Benjamin N. Wabe...
IADIS
2004
13 years 9 months ago
Computation and Construction Kits: Toward the Next Generation of Tangible Building Media for Children
Construction kits represent a venerable, creative, and (occasionally) even beautiful genre of educational toys for children. Nonetheless, traditional construction kits have limita...
Michael Eisenberg, Leah Buechley, Nwanua Elumeze
NIME
2001
Springer
126views Music» more  NIME 2001»
13 years 12 months ago
Problems and Prospects for Intimate Musical Control of Computers
In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled w...
David Wessel, Matthew Wright