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JACM
2007
160views more  JACM 2007»
13 years 7 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm
MDM
2004
Springer
158views Communications» more  MDM 2004»
14 years 1 months ago
Semantic Location Modeling for Location Navigation in Mobile Environment
Location-based applications require a well-formed representation of spatial knowledge. Current location models can be classified into symbolic or geometric models. The former att...
Haibo Hu, Dik Lun Lee
JMIV
2006
185views more  JMIV 2006»
13 years 7 months ago
Intrinsic Statistics on Riemannian Manifolds: Basic Tools for Geometric Measurements
In medical image analysis and high level computer vision, there is an intensive use of geometric features like orientations, lines, and geometric transformations ranging from simp...
Xavier Pennec
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
IVC
2010
128views more  IVC 2010»
13 years 6 months ago
Online kernel density estimation for interactive learning
In this paper we propose a Gaussian-kernel-based online kernel density estimation which can be used for applications of online probability density estimation and online learning. ...
Matej Kristan, Danijel Skocaj, Ales Leonardis