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ICIP
2000
IEEE
14 years 9 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
CVPR
2007
IEEE
13 years 11 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni
CA
1997
IEEE
13 years 11 months ago
Behavioural simulation in voxel space
In this paper we present a framework for behavioural simulation. A uniform voxel space representation is used to implement the environment mechanism of the framework. An example e...
Hongwen Zhang, Brian Wyvill
SCALESPACE
1997
Springer
13 years 11 months ago
3D Shape Representation: Transforming Polygons into Voxels
We developed a method that transforms a polygonal representation of an object into a voxel representation on a 3D regular grid. By applying scale-space theory we derived expression...
Stijn Oomes, Peter R. Snoeren, Tjeerd Dijkstra
GMP
2006
IEEE
108views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Voxelization of Free-Form Solids Represented by Catmull-Clark Subdivision Surfaces
A voxelization technique and its applications for objects with arbitrary topology are presented. It converts a free-form object from its continuous geometric representation into a ...
Shuhua Lai, Fuhua (Frank) Cheng