Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
In this paper, we introduce a new, formal model of learning object metadata. The model enables more formal, rigorous reasoning over metadata. An important feature of the model is t...
If you were told that some object A was perfectly (or somewhat, or not at all) in some direction (e.g., west, above-right) of some reference object B, where in space would you loo...
In the framework of the interactive search in image databases, we are interested in similarity measures able to learn during the search and usable in real-time. Images are represe...
Justine Lebrun, Sylvie Philipp-Foliguet, Philippe ...