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108
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NCA
2008
IEEE
15 years 8 months ago
Quicksilver Scalable Multicast (QSM)
QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model req...
Krzysztof Ostrowski, Ken Birman, Danny Dolev
148
Voted
DSVIS
2005
Springer
15 years 8 months ago
A Calculus for the Refinement and Evolution of Multi-user Mobile Applications
The calculus outlined in this paper provides a formal architectural framework for describing and reasoning about the properties of multi-user and mobile distributed interactive sys...
W. Greg Phillips, T. C. Nicholas Graham, Christoph...
HPDC
1996
IEEE
15 years 6 months ago
Legion - A View from 50, 000 Feet
' The coming of giga-bit networks makes possible the realization ofa single nationwide virtual computer comprised of a variety of geographically distributed highpe6ormance mac...
Andrew S. Grimshaw, William A. Wulf
131
Voted
ESCIENCE
2006
IEEE
15 years 8 months ago
Communication over a Secured Heterogeneous Grid with the GriddLeS Runtime Environment
Scientific workflows are a powerful programming technique for specifying complex computations using a number of otherwise independent components. When used in a Grid environment, ...
Jagan Kommineni, David Abramson, Jefferson Tan
138
Voted
CLOUDCOM
2010
Springer
14 years 12 months ago
Voronoi-Based Geospatial Query Processing with MapReduce
Geospatial queries (GQ) have been used in a wide variety of applications such as decision support systems, profile-based marketing, bioinformatics and GIS. Most of the existing qu...
Afsin Akdogan, Ugur Demiryurek, Farnoush Banaei Ka...