In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Although text categorization is a burgeoning area of IR research, readily available test collections in this field are surprisingly scarce. We describe a methodology and system (...
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Efficient determination of processing termination at barrier synchronization points can occupy an important role in the overall throughput of parallel and distributed computing sy...
In this research, we present a system that can support object gestures in ubiquitous environment. We propose various techniques to use any object around users for devices and appli...