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NETGAMES
2003
ACM
14 years 26 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
CCGRID
2010
IEEE
13 years 8 months ago
The Effects of Untruthful Bids on User Utilities and Stability in Computing Markets
Markets of computing resources typically consist of a cluster (or a multi-cluster) and jobs that arrive over time and request computing resources in exchange for payment. In this p...
Sergei Shudler, Lior Amar, Amnon Barak, Ahuva Mu'a...
ICIP
2008
IEEE
14 years 9 months ago
Unifying analysis of full reference image quality assessment
This paper studies two increasingly popular paradigms for image quality assessment - Structural SIMilarity (SSIM) metrics and Information Fidelity metrics. The relation of the SSI...
Kalpana Seshadrinathan, Alan C. Bovik
FSTTCS
2010
Springer
13 years 5 months ago
Expressiveness of streaming string transducers
Streaming string transducers [1] define (partial) functions from input strings to output strings. A streaming string transducer makes a single pass through the input string and us...
Rajeev Alur, Pavol Cerný
ICASSP
2008
IEEE
14 years 2 months ago
Joint dynamic resource allocation and waveform adaptation in cognitive radio networks
This paper discusses the issue of dynamic resource allocation (DRA) in the context of cognitive radio (CR) networks. We present a general framework adopting generalized transmitte...
Zhi Tian, Geert Leus, Vincenzo Lottici