Sciweavers

796 search results - page 27 / 160
» Game Design for Wireless Devices
Sort
View
NETGAMES
2003
ACM
14 years 28 days ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
MHCI
2009
Springer
14 years 2 months ago
Poker surface: combining a multi-touch table and mobile phones in interactive card games
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
Alireza Sahami Shirazi, Tanja Döring, Pouyan ...
WMCSA
2003
IEEE
14 years 28 days ago
Selecting Devices for Aggregation
As intelligent devices become affordable and wireless infrastructure becomes pervasive, the potential to combine, or aggregate, device functionality to provide a user with a bette...
Rajnish Kumar, Vahe Poladian, Ira Greenberg, Alan ...
WOWMOM
2005
ACM
127views Multimedia» more  WOWMOM 2005»
14 years 1 months ago
Game Theoretic Power Aware Wireless Data Access
Abstract—This paper examines the following wireless data access scenario: a number of clients are interested in a set of data items kept at the server. A client sends a query req...
Mark Kai Ho Yeung, Yu-Kwong Kwok
CHI
2008
ACM
14 years 8 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...