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» Game Design for Wireless Devices
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MOBICOM
2010
ACM
13 years 7 months ago
Directional antenna diversity for mobile devices: characterizations and solutions
We report a first-of-its-kind realization of directional transmission for smartphone-like mobile devices using multiple passive directional antennas, supported by only one RF chai...
Ardalan Amiri Sani, Lin Zhong, Ashutosh Sabharwal
MOBISYS
2009
ACM
14 years 8 months ago
Fidelity-aware replication for mobile devices
Mobile devices often store data in reduced resolutions or custom formats in order to accommodate resource constraints and tailormade software. The Polyjuz framework enables sharin...
Kaushik Veeraraghavan, Venugopalan Ramasubramanian...
ISPDC
2005
IEEE
14 years 1 months ago
A Component-based Software Infrastructure for Ubiquitous Computing
Multiplication of mobile devices and generalized use of wireless networks imply changes on the design and execution of distributed software applications targeting ubiquitous compu...
Areski Flissi, Christophe Gransart, Philippe Merle
ACSC
2007
IEEE
14 years 2 months ago
Architecture of a Web Accelerator For Wireless Networks
With the continuous growth of mobile users and web-based wireless applications, the performance of accessing web services via wireless is becoming one of the key issues. Regular T...
Jian Song, Yanchun Zhang
CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...