Sciweavers

796 search results - page 59 / 160
» Game Design for Wireless Devices
Sort
View
ACMACE
2009
ACM
14 years 4 months ago
Running or gaming
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
IWANN
2009
Springer
14 years 4 months ago
Introducing a Distributed Architecture for Heterogeneous Wireless Sensor Networks
This paper presents SYLPH, a novel distributed architecture which integrates a service-oriented approach into Wireless Sensor Networks. One of the characteristics of SYLPH is that ...
Dante I. Tapia, Ricardo S. Alonso, Juan Francisco ...
SECON
2008
IEEE
14 years 4 months ago
A Multi-AP Architecture for High-Density WLANs: Protocol Design and Experimental Evaluation
—Fast proliferation of IEEE 802.11 wireless devices has led to the emergence of High-Density (HD) Wireless Local Area Networks (WLANs), where it is challenging to improve the thr...
Yanfeng Zhu, Zhisheng Niu, Qian Zhang, Bo Tan, Zhi...
FDG
2009
ACM
14 years 4 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
WMCSA
2009
IEEE
14 years 4 months ago
A case for application aware channel access in wireless networks
The increasing reliance of users on wireless networks for Internet connectivity has posed two significant challenges for mobile networking research. The first challenge is to pr...
Ashish Sharma, Elizabeth M. Belding