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» Game Design for Wireless Devices
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FDG
2009
ACM
15 years 10 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
130
Voted
ACMACE
2007
ACM
15 years 7 months ago
Building a table tennis game for three players
Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical l...
Florian Mueller, Martin R. Gibbs
236
Voted
GAMESEC
2011
287views Game Theory» more  GAMESEC 2011»
14 years 3 months ago
Collaborative Location Privacy with Rational Users
Recent smartphones incorporate embedded GPS devices that enable users to obtain geographic information about their surroundings by providing a location-based service (LBS) with the...
Francisco Santos, Mathias Humbert, Reza Shokri, Je...
94
Voted
CHI
2006
ACM
16 years 4 months ago
Text entry using a dual joystick game controller
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters f...
Andrew D. Wilson, Maneesh Agrawala
138
Voted
SAICSIT
2010
ACM
15 years 1 months ago
Towards energy efficient mobile communications
The rapid growth and development of wireless communication services and applications corresponds to an increase in associated energy consumption. For broadband wireless network de...
Moshe T. Masonta, Mjumo Mzyece, Ntsibane Ntlatlapa