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139
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ACMICEC
2006
ACM
116views ECommerce» more  ACMICEC 2006»
15 years 9 months ago
Towards flexible mobile payment via mediator-based service model
Applications and digital goods for mobile devices have been around for more than a decade. Recent technology development has also driven the use of mobile commerce technology. Mob...
Charles Chong, Hui-Na Chua, Cheng-Suan Lee
127
Voted
COMPSEC
2010
124views more  COMPSEC 2010»
15 years 3 months ago
Runtime monitoring for next generation Java ME platform
Many modern mobile devices, such as mobile phones or Personal Digital Assistants (PDAs), are able to run Java applications, such as games, Internet browsers, chat tools and so on....
Gabriele Costa, Fabio Martinelli, Paolo Mori, Chri...
ACMACE
2005
ACM
15 years 9 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
127
Voted
CIE
2007
Springer
15 years 3 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
123
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JSAC
2007
127views more  JSAC 2007»
15 years 3 months ago
Mechanism-based resource allocation for multimedia transmission over spectrum agile wireless networks
— We propose to add a new dimension to existing wireless multimedia systems by enabling autonomous stations to dynamically compete for communication resources through adjustment ...
Ahmad Reza Fattahi, Fangwen Fu, Mihaela van der Sc...