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» Game Design for Wireless Devices
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121
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PERCOM
2006
ACM
16 years 3 months ago
A Collaborative Web Browsing System for Multiple Mobile Users
In mobile computing environments, handheld devices with low functionality restrict the services provided for mobile users. We propose a new concept of collaborative browsing, wher...
Takuya Maekawa, Takahiro Hara, Shojiro Nishio
W4A
2006
ACM
15 years 9 months ago
Use of RSS feeds for content adaptation in mobile web browsing
While mobile phones are becoming more popular, wireless communication vendors and device manufacturers are seeking new applications for their products. Access to the large corpus ...
Alexander Blekas, John D. Garofalakis, Vasilios St...
121
Voted
ICDCS
2008
IEEE
15 years 10 months ago
Quality of Trilateration: Confidence Based Iterative Localization
—The proliferation of wireless and mobile devices has fostered the demand for context-aware applications, in which location is one of the most significant contexts. Multilaterati...
Zheng Yang, Yunhao Liu
123
Voted
TPDS
2010
86views more  TPDS 2010»
15 years 1 months ago
Quality of Trilateration: Confidence-Based Iterative Localization
The proliferation of wireless and mobile devices has fostered the demand of context aware applications. Location is one of the most significant contexts. Multilateration, as a bas...
Zheng Yang, Yunhao Liu
132
Voted
DAC
2006
ACM
15 years 9 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...