Sciweavers

796 search results - page 98 / 160
» Game Design for Wireless Devices
Sort
View
PUC
2002
110views more  PUC 2002»
13 years 9 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
DATE
2009
IEEE
229views Hardware» more  DATE 2009»
14 years 4 months ago
Health-care electronics The market, the challenges, the progress
— Exploding health care demands and costs of aging and stressed populations necessitate the use of more in-home monitoring and personalized health care. Electronics hold great pr...
Wolfgang Eberle, Ashwin S. Mecheri, Thi Kim Thoa N...
MOBISYS
2008
ACM
14 years 9 months ago
Anonysense: privacy-aware people-centric sensing
Personal mobile devices are increasingly equipped with the capability to sense the physical world (through cameras, microphones, and accelerometers, for example) and the network w...
Cory Cornelius, Apu Kapadia, David Kotz, Daniel Pe...
BCSHCI
2007
13 years 11 months ago
From HCI to media experience: methodological implications
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
Elizabeth F. Churchill, Jeffrey Bardzell
AINA
2007
IEEE
14 years 4 months ago
Multi-Stage Real Time Health Monitoring via ZigBee in Smart Homes
We present a framework for a wireless health monitoring system within a smart home using ZigBee technology. Vital signals are collected and processed using a 3-tiered architecture...
S. Dagtas, G. Pekhteryev, Zafer Sahinoglu