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» Game Development Using Design-by-Contract
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STOC
2009
ACM
150views Algorithms» more  STOC 2009»
14 years 10 months ago
Integrality gaps for Sherali-Adams relaxations
We prove strong lower bounds on integrality gaps of Sherali?Adams relaxations for MAX CUT, Vertex Cover, Sparsest Cut and other problems. Our constructions show gaps for Sherali?A...
Moses Charikar, Konstantin Makarychev, Yury Makary...
CHI
2004
ACM
14 years 10 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
TABLETOP
2007
IEEE
14 years 4 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
CACM
2002
106views more  CACM 2002»
13 years 9 months ago
Testing and demonstrating context-aware services with Quake III Arena
Developers of context-aware services, i.e. services that make use of sensory information from the environment of their users, often find testing and demonstrating services to be di...
Markus Bylund, Fredrik Espinoza
KI
2010
Springer
13 years 7 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen