This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
Model checking games are instances of Hintikka’s game semantics for logic used for purposes of debugging systems verification models. Previous work in the area has developed the...
—Understanding of player behaviors is an important issue to keep online games interesting to their players. Focusing on player movement, in our previous work, we proposed a metho...
: Strategic Simulation Games have become an important element of policy development in the context of Critical Infrastructure Protection (CIP). They foster the network between all ...
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...