In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
Belief merging is concerned with the integration of several belief bases such that a coherent belief base is developed. Various belief merging models have been developed that use a...
Abstract- The Virus Game (or simply Virus) is a turnbased two player perfect information game which is based on the growth and spread of competing viruses. This paper describes a C...
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...