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» Game Development Using Design-by-Contract
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TCOM
2010
159views more  TCOM 2010»
15 years 17 days ago
Evolutionary cooperative spectrum sensing game: how to collaborate?
—Cooperative spectrum sensing has been shown to be able to greatly improve the sensing performance in cognitive radio networks. However, if cognitive users belong to different se...
Beibei Wang, K. J. Ray Liu, T. Charles Clancy
145
Voted
AIED
2009
Springer
15 years 21 hour ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
158
Voted
PKDD
2007
Springer
214views Data Mining» more  PKDD 2007»
15 years 8 months ago
Multi-party, Privacy-Preserving Distributed Data Mining Using a Game Theoretic Framework
Abstract. Analysis of privacy-sensitive data in a multi-party environment often assumes that the parties are well-behaved and they abide by the protocols. Parties compute whatever ...
Hillol Kargupta, Kamalika Das, Kun Liu
90
Voted
CHI
2010
ACM
15 years 9 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
147
Voted
ACMACE
2005
ACM
15 years 7 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry