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ENGL
2008
111views more  ENGL 2008»
13 years 8 months ago
Frameworks of Process Improvement for Mobile Applications
Mobile application development belongs on the complicated, but quite regular software development environment that includes many different solutions possibilities in the developmen...
Haeng-Kon Kim
ICALT
2006
IEEE
14 years 4 months ago
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital re...
Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins
C5
2009
IEEE
14 years 4 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke
WSC
2004
13 years 11 months ago
Solving Stochastic Mathematical Programs with Complementarity Constraints Using Simulation
Recently, simulation-based methods have been successfully used for solving challenging stochastic optimization problems and equilibrium models. Here we report some of the recent p...
S. Ilker Birbil, Gül Gürkan, Ovidiu List...
SEKE
2001
Springer
14 years 2 months ago
Adapting Game Technology to Support Individual and Organizational Learning
It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to...
Emily Oh Navarro, André van der Hoek