Sciweavers

682 search results - page 62 / 137
» Game Development Using Design-by-Contract
Sort
View
ATAL
2011
Springer
12 years 10 months ago
AgentC: agent-based system for securing maritime transit
Recent rise in maritime piracy prompts the search for novel techniques for addressing the problem. We therefore developed AgentC, a prototype system that demonstrates how agent-ba...
Michal Jakob, Ondrej Vanek, Branislav Bosansk&yacu...
ISMAR
2003
IEEE
14 years 3 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
AAAI
2004
13 years 11 months ago
Skill Acquisition and Use for a Dynamically-Balancing Soccer Robot
Dynamically-balancing robots have recently been made available by Segway LLC, in the form of the Segway RMP (Robot Mobility Platform). We have addressed the challenge of using the...
Brett Browning, Ling Xu, Manuela M. Veloso
CBMS
2009
IEEE
14 years 4 months ago
Lessons learned in developing a low-cost high performance medical imaging cluster
This paper explores the usefulness of the Sony PlayStation 3 R (PS3) for medical image processing. Medical image processing often entails dealing with a large number of high resol...
Kirt D. Lillywhite, Dah-Jye Lee, Sameer Antani, Do...
CDC
2009
IEEE
107views Control Systems» more  CDC 2009»
14 years 2 months ago
Learning approaches to the Witsenhausen counterexample from a view of potential games
— Since Witsenhausen put forward his remarkable counterexample in 1968, there have been many attempts to develop efficient methods for solving this non-convex functional optimiz...
Na Li, Jason R. Marden, Jeff S. Shamma