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KDD
1995
ACM
106views Data Mining» more  KDD 1995»
14 years 1 months ago
Structured and Unstructured Induction with EDAGs
One objective of knowledge acquisition using inductive modeling has been the development of correct and effectively computable descriptions that can also be assimilated and used b...
Brian R. Gaines
GAMEON
2008
13 years 11 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
ICAD
2004
13 years 11 months ago
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
Niklas Röber, Maic Masuch
JUCS
2008
165views more  JUCS 2008»
13 years 10 months ago
A Product Derivation Tool Based on Model-Driven Techniques and Annotations
: In this paper, we present a model-based tool for product derivation. Our tool is centered on the definition of three models (feature, architecture and configuration models) which...
Elder Cirilo, Uirá Kulesza, Carlos Jos&eacu...
CHI
2009
ACM
14 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...