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CIG
2005
IEEE
14 years 3 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
ISRR
2001
Springer
140views Robotics» more  ISRR 2001»
14 years 2 months ago
The Evolution of a Robot Soccer Team
Abstract. This paper traces four years of evolution of the UNSW team in the RoboCup Sony legged robot league. The lessons learned in the creation of a competitive team are instruct...
Claude Sammut, Bernhard Hengst
ICMI
2009
Springer
106views Biometrics» more  ICMI 2009»
14 years 4 months ago
Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Theofanis Kannetis, Alexandros Potamianos
IADIS
2008
13 years 11 months ago
Web 2.0 Technologies For Digital Students
Recent years have seen a new generation of `digital students' emerging in the developed world. Digital students are young adults who have grown up with digital technologies i...
Diana Andone
ICMB
2006
IEEE
206views Business» more  ICMB 2006»
14 years 3 months ago
E-Pass Using DRM in Symbian v8 OS and TrustZone : Securing Vital Data on Mobile Devices
The mobile phone industry has established a large customer base market, providing a wide range of mobile applications from voice and data services to digital media such as digital...
Wan Huzaini Wan Hussin, Reuben Edwards, Paul Coult...