Abstract. In this paper we compare state-of-the-art multi-agent reinforcement learning algorithms in a wide variety of games. We consider two types of algorithms: value iteration a...
H. Jaap van den Herik, Daniel Hennes, Michael Kais...
Abstract. Improving the game play in RoboCup middle size league requires a fast and robust visual robot detection system. The presented multilevel approach documents, that the comb...
Gerd Mayer, Ulrich Kaufmann, Gerhard K. Kraetzschm...
In this paper, a method of encapsulating camera tasks into well defined units called “camera modules” is described. Through this encapsulation, camera modules can be programm...
Distributed heterogeneous search systems are an emerging phenomenon in Web search, in which independent topic-specific search engines provide search services, and metasearchers d...
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...