Sciweavers

2026 search results - page 319 / 406
» Game Engines for Visualization
Sort
View
ESCIENCE
2006
IEEE
14 years 1 months ago
Jylab: A System for Portable Scientific Computing over Distributed Platforms
Jylab is a portable and flexible scientific computing system favoring extensibility. It provides a user with a scripting language and a core set of libraries implementing numerica...
Giorgios Kollias, Efstratios Gallopoulos
CGI
2001
IEEE
14 years 1 months ago
Dynamic Refinement of Deformable Triangle Meshes for Rendering
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
DAC
1991
ACM
14 years 1 months ago
REX - A VLSI Parasitic Extraction Tool for Electromigration and Signal Analysis
REX is a program that extracts parasitic resistance and capacitance values for nodes in VLSI layouts. REX also performs network serial and parallel simplifications. Two types of n...
Jerry P. Hwang
DAGSTUHL
2010
13 years 11 months ago
Audio-visual Virtual Reality System for Room Acoustics
We present an audio-visual Virtual Reality display system for simulated sound fields. In addition to the room acoustic simulation by means of phonon tracing and finite element met...
Eduard Deines, Martin Hering-Bertram, Jan Mohring,...
EDM
2010
125views Data Mining» more  EDM 2010»
13 years 11 months ago
Where in the World? Demographic Patterns in Access Data
As learning environments become increasingly available online, the fine-grained records of user activities can be captured and analyzed (generally called webmetrics) to better unde...
Mimi Recker, Beijie Xu, Sherry Hsi, Christine Garr...