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SIGECOM
2006
ACM
155views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Incentives engineering for structured P2P systems - a feasibility demonstration using economic experiments
Structured peer-to-peer systems allow to administer large volumes of data. Several peers collaborate to generate a query result. Analyses of unstructured peer-to-peer systems, nam...
Stephan Schosser, Klemens Böhm, Rainer Schmid...
ANSS
2001
IEEE
14 years 22 days ago
Simulation-Based Engineering of Complex Adaptive Systems Using a Classifier Block
A Complex Adaptive System (CAS) is a network of communicating, intelligent agents where each agent adapts its behavior in order to collaborate with other agents to achieve overall...
John R. Clymer, David J. Chen
AVI
1996
13 years 10 months ago
Closing the loop: modelling action, perception and information
Visual interfaces to computer systems are interactive. The cycle of visual interaction involves both visual perception and action. This paper examines formal models of interactive...
Alan J. Dix
CSEE
2008
Springer
13 years 11 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
MIRAGE
2009
Springer
14 years 3 months ago
Automatic Golf Ball Trajectory Reconstruction and Visualization
The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts...
Tadej Zupancic, Ales Jaklic