CODECRAWLER (in the remainder of the text CC) is a language independent, interactive, information visualization tool. It is mainly targeted at visualizing object-oriented software...
Harald Gall, Martin Pinzger, Michele Lanza, St&eac...
This paper describes our experience in designing and building a tool for visualizing the results of the CE-QUAL-ICM Three-Dimensional Eutrophication Model, as applied to water qua...
Robert Stein, Alan M. Shih, M. Pauline Baker, Carl...
Spatial reasoning is a major source of difficulties for strategy game AIs. We conjecture that qualitative spatial reasoning techniques can help overcome these difficulties. We bri...
Partial order methods have been introduced to avoid the state explosion problem in veri cation resulting from the representation of multiple interleavings of concurrent transitions...
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....