Sciweavers

2026 search results - page 81 / 406
» Game Engines for Visualization
Sort
View
HICSS
2008
IEEE
132views Biometrics» more  HICSS 2008»
14 years 4 months ago
Service Systems as Customer-Intensive Systems and Its Implications for Service Science and Engineering
What does differentiate service systems from traditional subjects of systems engineering such as manufacturing, and software? We address this issue by defining customer-intensive ...
Claudio S. Pinhanez
IV
2005
IEEE
83views Visualization» more  IV 2005»
14 years 3 months ago
Interactive 3D Environments by Using Videogame Engines
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
SIGMOD
2007
ACM
160views Database» more  SIGMOD 2007»
14 years 10 months ago
Cayuga: a high-performance event processing engine
We propose a demonstration of Cayuga, a complex event monitoring system for high speed data streams. Our demonstration will show Cayuga applied to monitoring Web feeds; the demo w...
Lars Brenna, Alan J. Demers, Johannes Gehrke, Ming...
EVOW
2009
Springer
14 years 5 months ago
Habitat: Engineering in a Simulated Audible Ecosystem
This paper introduces a novel approach to generating audio or visual heterogeneity by simulating multi-level habitat formation by ecosystemengineer organisms. Ecosystem engineers g...
Alan Dorin
CSCWD
2008
Springer
13 years 12 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...