Sciweavers

1062 search results - page 132 / 213
» Game Networks
Sort
View
TRUSTBUS
2005
Springer
14 years 4 months ago
Dropout-Tolerant TTP-Free Mental Poker
There is a broad literature on distributed card games over communications networks, collectively known as mental poker. Like in any distributed protocol, avoiding the need for a Tr...
Jordi Castellà-Roca, Francesc Sebé, ...
GI
2010
Springer
13 years 9 months ago
Towards an Open Product Repository using Playful Crowdsourcing
Despite the ubiquity of barcodes there is no common product repository available today linking product master data to the corresponding barcodes. This paper proposes a social netwo...
Andreas Budde, Florian Michahelles
NETGAMES
2006
ACM
14 years 5 months ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...
HASE
2007
IEEE
14 years 3 months ago
Development of Custom Selling System Using Ad Hoc Networks
Recently, many routing protocols and applications for mobile ad hoc networks have been proposed. However, most of them are tested through the simulation experiments, but are not d...
Masato Asada, Tomoyuki Ohta, Kenji Ishida, Yoshiak...
ESAS
2005
Springer
14 years 4 months ago
Spontaneous Cooperation in Multi-domain Sensor Networks
Sensor networks are large scale networks consisting of several nodes and some base stations. The nodes are monitoring the environment and send their measurement data towards the ba...
Levente Buttyán, Tamás Holczer, P&ea...